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It Takes Two Complete Gameplay Walkthrough

19 October 2025

Welcome to the ultimate It Takes Two Complete Gameplay Walkthrough. Whether you're diving in solo (well, co-op solo!) or bringing a partner along for the ride, this guide's your trusty companion. We've got every twist, turn, and quirky boss battle covered. So grab your controller, your favorite partner-in-crime, and let’s get into the nitty-gritty of this heartfelt and hilarious co-op adventure.

It Takes Two Complete Gameplay Walkthrough

🧩 What Is "It Takes Two"?

"It Takes Two" is more than just a game—it's an emotional rollercoaster sprinkled with puzzles, platforming, and ridiculously fun mechanics. Created by Hazelight Studios (the same folks behind A Way Out), this game blends storytelling and gameplay in a way few games dare to do.

You’ll play as Cody and May, a married couple on the verge of divorce, magically transformed into tiny ragdoll versions of themselves by their daughter’s tears. Now, they must navigate a fantastical world filled with talking tools, sassy squirrels, and sentient vacuums—all while trying to fix their broken relationship. It’s chaotic, it’s clever, and it’s co-op only. Yeah, you heard that right. No solo mode here, because just like in relationships—it literally takes two.
It Takes Two Complete Gameplay Walkthrough

🎮 Getting Started: Controls & Tips

Before jumping into the levels, here are a few pro-tips to make your experience smoother:

- Communication is key. There's no way around it—this game forces you to talk, strategize, and sometimes argue (lovingly).
- Split-screen awareness. Even online, the screen splits. Learn to keep tabs on what your partner is doing.
- Each level has unique mechanics. Don’t try to carry techniques from one level into the next. Embrace the change.
- Take your time. There’s no ticking clock. Enjoy the world, solve the puzzles, and laugh at those unexpected moments.
It Takes Two Complete Gameplay Walkthrough

🏡 Chapter 1: The Shed

🎯 Objectives:

- Escape the shed and meet the talking hammer head and nails.

🛠️ Key Mechanics:

- May gets a hammer head; Cody can throw nails.
- Use this combination to solve platforming puzzles.

💡 Pro Tips:

- Think creatively! Cody’s nails can be placed on specific surfaces for May to swing from.
- Timing matters. For example, Cody must call back nails mid-action for May to swing between platforms.

🐍 Boss Fight: The Vacuum

A metaphorical and literal mess from their house-cleaning days. You have to use hoses to suck in bombs and redirect them into his body. Dodge falling debris and work together precisely.
It Takes Two Complete Gameplay Walkthrough

🌲 Chapter 2: The Tree

🎯 Objectives:

- Escape from the squirrel fortress and explore the tree’s inner secrets.

🪵 Key Mechanics:

- Cody gets sap that sticks and explodes.
- May fires matchstick projectiles to ignite sap.

🔥 Pro Tips:

- Use the sap on enemies and structures, then light it from a distance.
- During wasp battles, one player must distract while the other lays traps.

🐝 Boss Fight: Wasp Queen

The Queen’s got a mechanical twist. Use sap to slow her down, set traps, and dodge her deadly drone attacks. Oh, and the reveal at the end? Pure Hazelight humor!

❄️ Chapter 3: Rose’s Room

Now you’re inside your daughter’s imagination. Everything’s a toy, and every section feels like a mini-game carnival.

🎯 Objectives:

- Navigate toy castles, space areas, and time puzzles.

🧸 Key Mechanics:

- One area gives Cody time manipulation powers.
- May can clone herself.

⏳ Pro Tips:

- For time puzzles, Cody must rewind or fast-forward time to manipulate platforms.
- May's clone should be used mid-jump or during split switches.

🚀 Boss Fight: Space Monkey “Moon Baboon”

An intense outer space chase. There’s flying, platforming, and dodging monkey lasers. It’s emotionally charged too—shows how much Rose depends on her toys emotionally.

🎪 Chapter 4: Cuckoo Clock

This level gets real with its emotional symbolism related to time and lost moments in a marriage.

🕰️ Key Mechanics:

- Cody controls time.
- May can dash and teleport.

⛩️ Pro Tips:

- Time manipulation can rebuild destroyed bridges or platforms.
- Use May's teleport to reach otherwise inaccessible areas.

🧠 Mini-Boss Challenge: Time-Twisting Puzzles

More brains than brawns for this one. Expect to juggle switches and manipulate mechanisms in sync.

☃️ Chapter 5: Snow Globe

A winter wonderland centered around rekindling Cody and May’s good memories.

❄️ Key Mechanics:

- Explore a snowy city with skating, sledding, and a mini ice village.
- Unlock parts of the town through puzzles and fights.

🐧 Pro Tips:

- This is a more relaxed level—use it to enjoy the scenery and fun minigames.
- Don’t rush. Soak in the moments that reflect the couple’s history.

🎡 Chapter 6: Garden

Cody reconnects with his love for gardening, and boy, does it get wild!

🪴 Key Mechanics:

- Cody transforms into plants.
- May uses a sickle to cut through obstacles.

🌼 Pro Tips:

- Cody can become watering cans, vines, and even cacti!
- Coordinate attacks during boss fights. One distracts while the other goes in for the root (pun intended) attack.

👹 Boss Fight: Giant Plant Monster

Straight out of a horror flick—use Cody’s transformation abilities and May’s combat to knock it out. Watch out for sneaky roots!

🎭 Chapter 7: The Attic

The emotional climax. This one hits hard—seriously, tissues may be required.

🎶 Key Mechanics:

- Musical instruments and rhythm puzzles.
- May sings to activate elements; Cody plays instruments.

🎤 Pro Tips:

- Timing is crucial. Some platforms change with the beat.
- Experiment with sounds—some mechanics trigger only with the right rhythm.

👾 Boss Fight: Symphony of Emotions

Not your typical fight. This one’s about working in harmony to trigger a final beautiful crescendo before the ending.

❤️ The Ending: Home Again

After everything, you finally return to the real world. The magic wears off—but the bond between Cody and May is stronger. It’s not a ‘happily ever after’ fairytale, but it’s honest, heartfelt, and beautifully grounded.

🕹️ Must-Play Mini-Games Scattered Throughout

“It Takes Two” hides 25+ mini-games all through its story. These are fun, competitive, and perfect for a quick laugh or to settle scores. Some fan-favorites include:

- Whack-a-Cody – you KNOW this one’s going to cause friendly fire.
- Tug of War – button mashing galore!
- Tank Bros. – classic two-player tank battles.

Pro Tip: Make it a rule to stop and play every mini-game when you spot one. Trust us, it's worth the detour.

🤝 Why "It Takes Two" Is More Than Just a Game

What really makes this game shine isn’t just the mechanics or visuals—it’s the soul. Every level is a metaphor, every puzzle a reflection of real-life challenges in relationships. It's a beautifully interactive therapy session wrapped in fun and chaos.

Playing "It Takes Two" isn’t just about solving puzzles—it’s about understanding, connecting, and working through things side-by-side. It’s wild, whimsical, and deeply touching.

If you and a friend, partner, or sibling are looking for a game to bond over? This is it.

🧠 Final Tips Before You Jump In

- Play with someone you trust. This game demands teamwork and patience.
- Use voice chat anyway. Even with shared screens, nothing beats yelling strategies across the mic.
- Take breaks if needed. Some levels are emotionally and mentally taxing.
- Replayability is high. Switch characters on a second playthrough for a totally different gameplay flavor.

💬 Let's Wrap It Up!

There it is—your full, heartfelt It Takes Two Complete Gameplay Walkthrough. Whether you're puzzle-solving in a tree, battling a psychotic stuffed animal, or skating through a frozen town of memories, every step you take is more than just gameplay—it's a journey toward understanding, both for Cody and May, and maybe for you and your couch co-op partner too.

So... ready to take that first step together?

all images in this post were generated using AI tools


Category:

Walkthroughs

Author:

Leif Coleman

Leif Coleman


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