18 September 2025
If there’s anything gamers have learned over the years, it’s to always expect the unexpected—especially when it comes to award shows. You’re watching the Game Awards, a bowl of popcorn in one hand, a drink in the other, confidently betting on the big hitters to sweep the stage. Then bam!—a curveball out of nowhere leaves you picking your jaw off the floor.
The gaming world is no stranger to surprises, but when a beloved title gets snubbed, or an underdog claims victory, it sends shockwaves through the community. It’s like watching your favorite speedrunner miss a critical jump—they were so close! Over the years, we’ve seen some truly head-scratching moments at the Game Awards, ones that left fans cheering, raging, or just plain confused. So, let’s dive into the biggest upsets, the ones we’re still talking about.
An upset is like watching a side character steal the spotlight. You didn’t see it coming, but it happens anyway, and the gaming community is left scrambling to process it. Whether it’s about a lesser-known title overshadowing AAA giants or an unexpected choice taking home Game of the Year (GOTY), these moments stir up debates, memes, and heated Twitter threads. Upsets can be frustrating, but honestly, they make award shows worth watching.
Enter “Dragon Age: Inquisition,” a solid RPG, sure, but not one most fans were betting on for the coveted GOTY title. Many believed “Middle-earth: Shadow of Mordor” or “Bayonetta 2” had a better shot. When "Inquisition" snagged the top prize, it sparked debates on whether it truly deserved the win or if it just happened to shine in an otherwise bumpy year.
Was it a good game? Absolutely. Was it the best game? Well, that’s still up for discussion.
Then along came “Overwatch,” a multiplayer-first game that focused on teamwork and colorful characters. Don’t get me wrong—“Overwatch” was a phenomenon. Blizzard crafted an experience that brought players together (and tore friendships apart in competitive mode). But awarding GOTY to a game without a traditional single-player campaign? That was unheard of. People were shook.
This upset was like seeing a dark horse win at Mario Kart because everyone else got hit with blue shells.
In comes “Sekiro: Shadows Die Twice,” a brutally hard but incredibly rewarding game from FromSoftware. While Sekiro had its fans (and masochists), few expected it would topple the bigger names. For a game that embraces punishing difficulty and makes you fight tooth and nail for every victory, this win was oddly poetic.
Still, it left fans divided. Some celebrated the recognition of a more niche title, while others felt other contenders were robbed. The debate lingers, kind of like the trauma from your first encounter with a Sekiro boss.
But nope! The award went to “It Takes Two,” a charming co-op adventure that focuses on themes of love, partnership, and teamwork. Don’t get me wrong, this game is an absolute joy to play (especially with a buddy or partner), but nobody saw this coming. In a year filled with big-budget spectacles, it was refreshing to see a slightly quirky, heartfelt indie-inspired title take the crown.
It was like seeing the underdog win in a boxing match—unexpected and oddly satisfying.
While critics praised its bold storytelling and incredible production value, many fans were left frustrated by the narrative choices (cough Joel cough). Yet, it went on to win not just GOTY but a laundry list of other awards that night. Watching TLOU2 sweep the stage felt like either justice or highway robbery, depending on who you ask. Either way, it was a moment no one could ignore.
When the underdog triumphs or an unexpected choice takes the prize, it reminds us that gaming is full of surprises. Sure, it can be infuriating when your favorite doesn’t win, but these moments also spark conversations, force us to think critically about what makes a game “the best,” and sometimes even introduce us to gems we might’ve overlooked.
The point is, gaming is constantly evolving. Every upset teaches us something new about the industry and its audience. And honestly? That’s kind of beautiful.
After all, in the world of gaming, the real winners are the players.
all images in this post were generated using AI tools
Category:
Game AwardsAuthor:
Leif Coleman