March 12, 2026 - 19:28

Valve Corporation has issued a formal response to recent statements from the New York Attorney General regarding loot box mechanics. The gaming giant argues that the controversial randomized reward systems are not exclusive to the video game industry.
In their rebuttal, Valve emphasized that the core mechanic of purchasing a sealed, randomized package is a longstanding and widespread retail practice. They point to ubiquitous examples like trading card packs for sports or collectible games, as well as various blind-boxed toy collections, as direct parallels. The company's stance suggests that singling out digital implementations for scrutiny represents an unfair targeting of their medium.
This defense frames loot boxes not as a novel digital invention, but as a direct translation of established physical sales models into the online space. The response aims to shift the regulatory perspective, urging officials to consider the broader context of comparable products available to consumers everywhere. The debate continues as lawmakers worldwide examine the potential links between these randomized systems and gambling-like behaviors, especially concerning younger audiences.
July 24, 2026 - 22:22
EA FC 27: Ultimate Team Gets New Age RatingThe popular football game EA FC 27 has seen a change in its age rating following updates to regulations regarding loot boxes. The game`s Ultimate Team mode, which allows players to build their...
July 24, 2026 - 00:31
ESA Foundation awards 31 university students scholarships to support careers in games and esportsThe ESA Foundation has announced its latest round of scholarships, awarding financial support to 31 university students who are preparing for careers in video games and esports. The program, which...
July 23, 2026 - 09:00
The Spectator Sport: 7 Video Games Better to Watch Than PlayThere is a growing divide in gaming culture. Some titles are designed for the player`s hands, while others shine brightest when someone else is at the controls. Watching a skilled player execute...
July 22, 2026 - 17:22
Human Fall Flat creator looks back on a defining decadeA decade ago, Tomas Sakalauskas was tinkering with a small physics-based game in his spare time. He never expected it to become a global phenomenon. Today, `Human Fall Flat` has been played by over...